LOCKSTEAD STUDIOS PRESENTS

COURT QUAKE

Volley. Charge. Detonate. A fast, one-on-one arcade duel where every rally builds toward a fireball that can turn the match in a single hit — easy to learn, brutal to master.

1V1 ONLINE CROSS-PLATFORM CONTROLLER SUPPORT FREE DEMO

THE ARENA

Simple to volley.
Brutal to out-charge.

Five systems keep every CourtQuake match tight, readable, and endlessly replayable.

Fast 1v1 Battles

Best-of rallies that rarely run past three minutes. Queue up, duel, rematch — no downtime between the action.

Special Abilities

Land volleys to charge the Fireball — a screen-crossing shot that stuns your opponent and steals momentum.

Ranked Competition

Climb a seasonal ladder built on tight matchmaking. Every rank reflects real skill, not playtime.

Quick Matches

One button into a duel. Perfect for a five-minute break or a full ranked session — CourtQuake scales to your time.

Skill-Based Gameplay

Angle control, timing, and charge management matter more than reflexes alone — depth that rewards practice.

Full Controller Support

Play with a gamepad or keyboard — CourtQuake auto-detects and remaps on the fly.

HOW IT PLAYS

Every rally builds toward one moment.

GAMEPLAY CAPTURE — VOLLEY EXCHANGE
01 — VOLLEY

Read the angle, control the rally

Every hit changes the ball's speed and trajectory. Position matters more than reaction time — smart angling opens gaps before your opponent even sees them.

02 — CHARGE

Bank momentum into the Fireball

Landing volleys fills your charge meter. Full it up, unleash the Fireball, and send a screen-crossing shot that stuns on contact — the biggest swing in any match.

GAMEPLAY CAPTURE — FIREBALL CHARGE
GAMEPLAY CAPTURE — STUN DETONATION
03 — DETONATE

Turn the stun into match point

A landed Fireball freezes your opponent's paddle for a critical beat. Punish it well and you can close out the rally before they recover.

ROSTER

Pick a paddle. Play a style.

Every fighter carries a unique charge ability. New roster additions ship every season.

BLAZE

FIREBALL SURGE

Charges faster than anyone on the roster. High risk, higher reward — Blaze lives for the detonation.

FROSTLINE

ICE WALL

Drops a temporary barrier to block incoming shots. The roster's best answer to a charged Fireball.

VOLT

DASH SERVE

Blinks across the court on serve, opening angles nobody else on the roster can reach.

NOVA

GRAVITY PULL

Slows the ball in a small field, buying time to line up a precision Fireball.

MORE FIGHTERS ARRIVE EACH SEASON — ROSTER BUILT TO GROW

GALLERY

See the arena in motion.

PLACEHOLDER TILES — SWAP THE .fill DIVS FOR REAL CAPTURE IMAGES BEFORE LAUNCH

WATCH

The announce trailer.

TRAILER EMBED — CONNECT YOUTUBE ID AT LAUNCH

LAUNCHING SOON

Wishlist CourtQuake and get notified the moment it lands.

A free demo is live now. Ranked seasons, new fighters, and full release follow on the roadmap below.

FULL RELEASE TARGETED FOR 2027 · WINDOWS · STEAM DECK VERIFIED

ROADMAP

Charging toward release.

The meter fills as the studio ships. Here's the plan, milestone by milestone.

SHIPPED

Demo

Free public build, core 1v1 loop.

IN PROGRESS

Closed Testing

Balance passes with community feedback.

NEXT

Steam Release

Full launch with the initial roster.

PLANNED

Online Seasons

Ranked ladders that reset and reward.

PLANNED

New Characters

Fresh charge abilities every season.

FUTURE

Future Content

Arenas, modes, and community requests.

FAQ

Questions, answered.

Can't find what you need? Ask the community on Discord.

CourtQuake is a fast-paced 1v1 arcade game from LockStead Studios that mixes Pong-style volleying with volleyball positioning and chargeable special abilities, headlined by the Fireball.

Yes. CourtQuake is built around online 1v1 matchmaking, with both quick matches and a ranked ladder once seasons launch.

Fully. CourtQuake auto-detects gamepads and keyboards and lets you remap controls for either at any time.

Yes — ranked online seasons are on the roadmap and will follow shortly after the Steam release.

Pricing will be confirmed closer to release. A free demo is available now, so you can try the core loop before deciding.

NEWS

From the studio.

DEV LOG · 01

Announcing CourtQuake

The team shares why they built a Pong-volleyball hybrid — and what's next for the demo.

DEV LOG · 02

Balancing the Fireball

A look at the charge-time tuning behind CourtQuake's signature ability.

DEV LOG · 03

Closed Testing Signups

How to get into the next wave of closed testing ahead of Steam release.

Get dev updates before anyone else.

One email per major milestone. No spam, no fireball surprises.